A Keymaster Games classic, upgraded to a second edition!
In this easy-to-pick-up-and-play card game, you are a time traveler fighting to escape a rupture in spacetime. You must tactically refuel your time machine while stopping other players from refueling theirs first. Will you escape?
Compact footprint for travel and storage
Inspired by the classic card game, Cuttle.
To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time.
During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.