EVENT: MTG Innistrad Midnight Hunt 2HG Tournament [9/25]
2 Headed Giant format pre-release event for the latest MtG set: Innistrad Midnight Hunt taking place at 5pm on September 25. Read more
This ticket registers you for one seat for the Pre-release 2-headed giant tournament for MtG Innistrad: Midnight Hunt taking place at 5:00pm on Saturday September 25 at Games of Berkeley.
Please note that this ticket registers both players on a team! Do not purchase this ticket if you do not have a partner.
Two-Headed Giant 2HG is a fun multiplayer format where two-player teams battle against one another. This 2HG uses decks constructed from Innistrad: Midnight Hunt pre-release packs. 1 ticket registers both players on the team. The tournament begins promptly at 5:00pm with a 30 minute deck construction period following by 3 swiss-paired rounds. Top 3 teams will receive tiered prize support.
Please plan to arrive at Games of Berkeley to check in at 4:45pm.
Your Ticket Gets You:
- Entrance into the 2HG Pre-release Tournament
- 2 Innistrad Midnight Hunt Pre-release packs (1 for each player on the team)
- Other door prizes as available.
Each team takes actions as a team rather than individually. There are some rules for Two-Headed Giant that differ from other multiplayer formats:
- Each team has a shared life total that starts at 30 life.
- Each team takes their turn together, meaning they draw as a team, attack as a team, block as a team, and go through all phases of the turn as a team.
- The team that goes first skips their first draw step.
- Teams do NOT share any resources other than life--meaning players can't share cards in hand or mana. The short way of remembering this is any reference to "you" on cards still means each individual player.
- Teams may share information and strategize together.
- The first mulligan is to seven cards, then each mulligan afterward results in one fewer card (six, five, four etc.).
A teams loses when their life total is 0 or less, when they accumulate fifteen or more poison counters, or when either team member is unable to draw a card from his or her deck. Damage and loss of life happens to individual players, and the effects are applied to the team's shared life total. For example, once blocks are determined, any unblocked creatures are assigned to deal damage to one of the two players. Afterward, the damage is totaled and subtracted from the team life total.
Effects that read "each opponent" or "each player" affect each team member separately. For example, when Rabid Bloodsucker enters the battlefield, each player would lose 2 life—meaning each team loses 4 total life.